noinst_LIBRARIES = libgamelogic.a
libgamelogic_a_SOURCES = action_utils.c \
	action_utils.h \
	event_utils.h \
	npc.c \
	npc.h \
	npc_lua.c \
	npc_lua.h
if KECK
INCLUDES = -I@top_srcdir@/src/ -I/usr/include/lua50
else
INCLUDES = -I@top_srcdir@/src/
endif
